#ifndef CONTROLLER_H
#define CONTROLLER_H
#include "model.h"
#include "gui.h"

class Controller {
public:
  Controller();
  ~Controller();

  void drawBackground() const;
  void play();
  string menu();

private:
  bool env;
  IOManager* io;
  SDL_Surface *screen;
  Model model;
  Gui gui;
  Controller(const Controller&);
  Controller& operator=(const Controller&);
};
#endif
